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I played up to 2-1 thus far, and enjoyed what I've seen thus far!
the track in level 1-3 slaps, as does most of the audio all around, but especially 1-3. I appreciated the inclusion of a simple, but effective boss battle, that was enjoyable. The dandelion powerup was fun, and definitely made me play a little more sonic style, Vs the reserved slow and careful approach I took without, so that's effective at keeping gameplay fresh quite early on! All in all, I dig the art, the music, and the overall direction, it's simple, but has charm and provides enjoyment, and that's what we call a success.

Minor bugs, no pun intended ♪♫

Small bug pertaining to that boss fight - it appears if you go directly under the boss immediately after it takes damage, you can get it to repeat that phase of taking damage rather than forcing the pattern once more (I did hits 2 and 3 at once, killing the boss), which I assume is not intended.

The Gameboy era / Mario 2 style pre-level screen appears to show "Level-2" and "Level-3", where as I believe initially it was "Level 1-1" in format.

Thank you bud! I appreciate the pun and feedback lol For the first boss, I'll try to tweak, just to keep the player from cheesing the pattern too much, and I'll look into the level transitions to make them more consistent 😀 

This is pretty awesome. I like the nature and growing angle. Good graphics too

Thank you bud! It was inspired by caterpillars falling from a tree on the lunch table at my job lol